|n.||1.||An ultimate atom, or simple, unextended point; something ultimate and indivisible.|
|2.||(Philos. of Leibnitz) The elementary and indestructible units which were conceived of as endowed with the power to produce all the changes they undergo, and thus determine all physical and spiritual phenomena.|
|3.||(Zool.) One of the smallest flagellate Infusoria; esp., the species of the genus Monas, and allied genera.|
|4.||(Biol.) A simple, minute organism; a primary cell, germ, or plastid.|
|5.||(Chem.) An atom or radical whose valence is one, or which can combine with, be replaced by, or exchanged for, one atom of hydrogen.|
|Noun||1.||monad - an atom having a valence of one|
|2.||monad - a singular metaphysical entity from which material properties are said to derive|
|(theory, functional programming)||monad - /mo'nad/ A technique from
category theory which has been adopted as a way of dealing
with state in functional programming languages in such a
way that the details of the state are hidden or abstracted out
of code that merely passes it on unchanged.|
A monad has three components: a means of augmenting an existing type, a means of creating a default value of this new type from a value of the original type, and a replacement for the basic application operator for the old type that works with the new type.
The alternative to passing state via a monad is to add an extra argument and return value to many functions which have no interest in that state. Monads can encapsulate state, side effects, exception handling, global data, etc. in a purely lazily functional way.
A monad can be expressed as the triple, (M, unitM, bindM) where M is a function on types and (using Haskell notaion):
unitM :: a -> M a bindM :: M a -> (a -> M b) -> M b
I.e. unitM converts an ordinary value of type a in to monadic form and bindM applies a function to a monadic value after de-monadising it. E.g. a state transformer monad:
type S a = State -> (a, State) unitS a = \ s0 -> (a, s0) m `bindS` k = \ s0 -> let (a,s1) = m s0 in k a s1
Here unitS adds some initial state to an ordinary value and bindS applies function k to a value m. (`fun` is Haskell notation for using a function as an infix operator). Both m and k take a state as input and return a new state as part of their output. The construction
m `bindS` k
composes these two state transformers into one while also passing the value of m to k.
Monads are a powerful tool in functional programming. If a program is written using a monad to pass around a variable (like the state in the example above) then it is easy to change what is passed around simply by changing the monad. Only the parts of the program which deal directly with the quantity concerned need be altered, parts which merely pass it on unchanged will stay the same.
In functional programming, unitM is often called initM or returnM and bindM is called thenM. A third function, mapM is frequently defined in terms of then and return. This applies a given function to a list of monadic values, threading some variable (e.g. state) through the applications:
mapM :: (a -> M b) -> [a] -> M [b] mapM f  = returnM  mapM f (x:xs) = f x `thenM` ( \ x2 -> mapM f xs `thenM` ( \ xs2 -> returnM (x2 : xs2) ))